/**
* st_box_layout_set_vertical:
* @box: A #StBoxLayout
- * @vertical: #TRUE if the layout should be vertical
+ * @vertical: %TRUE if the layout should be vertical
*
* Set the value of the #StBoxLayout::vertical property
*
*
* Get the value of the #StBoxLayout::vertical property.
*
- * Returns: #TRUE if the layout is vertical
+ * Returns: %TRUE if the layout is vertical
*/
gboolean
st_box_layout_get_vertical (StBoxLayout *box)
/**
* st_box_layout_set_pack_start:
* @box: A #StBoxLayout
- * @pack_start: #TRUE if the layout should use pack-start
+ * @pack_start: %TRUE if the layout should use pack-start
*
* Set the value of the #StBoxLayout::pack-start property.
*
*
* Get the value of the #StBoxLayout::pack-start property.
*
- * Returns: #TRUE if pack-start is enabled
+ * Returns: %TRUE if pack-start is enabled
*/
gboolean
st_box_layout_get_pack_start (StBoxLayout *box)
*
* Get the toggle mode status of the button.
*
- * Returns: #TRUE if toggle mode is set, otherwise #FALSE
+ * Returns: %TRUE if toggle mode is set, otherwise %FALSE
*/
gboolean
st_button_get_toggle_mode (StButton *button)
/**
* st_button_set_toggle_mode:
* @button: a #Stbutton
- * @toggle: #TRUE or #FALSE
+ * @toggle: %TRUE or %FALSE
*
* Enables or disables toggle mode for the button. In toggle mode, the active
* state will be "toggled" when the user clicks the button.
*
* Get the state of the button that is in toggle mode.
*
- * Returns: #TRUE if the button is checked, or #FALSE if not
+ * Returns: %TRUE if the button is checked, or %FALSE if not
*/
gboolean
st_button_get_checked (StButton *button)
/**
* st_button_set_checked:
* @button: a #Stbutton
- * @checked: #TRUE or #FALSE
+ * @checked: %TRUE or %FALSE
*
* Sets the pressed state of the button. This is only really useful if the
- * button has #toggle-mode mode set to #TRUE.
+ * button has #toggle-mode mode set to %TRUE.
*/
void
st_button_set_checked (StButton *button,
*
* Get the value of the #StOverflowBox::pack-start property.
*
- * Returns: #TRUE if pack-start is enabled
+ * Returns: %TRUE if pack-start is enabled
*/
gboolean
st_overflow_box_get_min_children (StOverflowBox *box)
*
* Get the x-fill state of the child
*
- * Returns: #TRUE if the child is set to x-fill
+ * Returns: %TRUE if the child is set to x-fill
*/
gboolean
st_table_child_get_x_fill (StTable *table,
*
* Get the y-fill state of the child
*
- * Returns: #TRUE if the child is set to y-fill
+ * Returns: %TRUE if the child is set to y-fill
*/
gboolean
st_table_child_get_y_fill (StTable *table,
*
* Get the x-expand property of the child
*
- * Returns: #TRUE if the child is set to x-expand
+ * Returns: %TRUE if the child is set to x-expand
*/
gboolean
st_table_child_get_x_expand (StTable *table,
*
* Get the y-expand property of the child.
*
- * Returns: #TRUE if the child is set to y-expand
+ * Returns: %TRUE if the child is set to y-expand
*/
gboolean
st_table_child_get_y_expand (StTable *table,
* st_table_child_set_allocate_hidden:
* @table: A #StTable
* @child: A #ClutterActor
- * @value: #TRUE if the actor should be allocated when hidden
+ * @value: %TRUE if the actor should be allocated when hidden
*
* Set whether the child should be allocate even if it is hidden
*/
*
* Determine if the child is allocated even if it is hidden
*
- * Returns: #TRUE if the actor is allocated when hidden
+ * Returns: %TRUE if the actor is allocated when hidden
*/
gboolean
st_table_child_get_allocate_hidden (StTable *table,
/**
* st_widget_set_has_tooltip:
* @widget: A #StWidget
- * @has_tooltip: #TRUE if the widget should display a tooltip
+ * @has_tooltip: %TRUE if the widget should display a tooltip
*
* Enables tooltip support on the #StWidget.
*
- * Note that setting has-tooltip to #TRUE will cause the widget to be set
+ * Note that setting has-tooltip to %TRUE will cause the widget to be set
* reactive. If you no longer need tooltip support and do not need the widget
* to be reactive, you need to set ClutterActor::reactive to FALSE.
*
* @text: text to set as the tooltip
*
* Set the tooltip text of the widget. This will set StWidget::has-tooltip to
- * #TRUE. A value of #NULL will unset the tooltip and set has-tooltip to #FALSE.
+ * %TRUE. A value of %NULL will unset the tooltip and set has-tooltip to %FALSE.
*
*/
void